Voxel Orbit – Privacy Policy
Effective date: 2026-09-22 · Developer: Kyro Games · Contact: the support address shown on the App Store page
Voxel Orbit is a puzzle game for iPhone published by Kyro Games ("we", "us"). This policy explains what the game does and does not do with your data. We wrote it to be read in two minutes; the short version:
- No account. You never sign in, and we never ask for your name, e-mail, phone number or contacts.
- Your progress stays on your phone. The save file lives inside the app's own storage on your device.
- No advertising SDK in this version. We do not sell or share data with advertisers or data brokers.
- Anonymous game analytics and crash reports may be collected through Google Firebase, tied to a random install identifier, never to you as a person. This is the only data that leaves your device.
1. Data stored on your device only
The game writes these files to its private app container on your iPhone. They are not uploaded by the game, and deleting the app deletes them (iCloud device backups may include them, under your own Apple ID and settings):
- Save data – current level, coins, stars per level, tutorial steps seen, total play time, settings such as sound on/off, and the in-game input mode (AUTO / TAP).
- Local event log – a plain-text list of game events (level start, win, fail, TURBO used, session length). In the TestFlight and early builds this is the only "analytics" the game has: it stays on the device.
We cannot see this data. If you delete the app, it is gone; we have no copy to restore.
2. Data collected through Firebase (when present)
Some builds of Voxel Orbit include Google Firebase Analytics and Firebase Crashlytics. If the version you installed includes them (the App Store "App Privacy" section states this for each version), the following leaves your device and is processed by Google on our behalf:
| What | Examples | Why |
|---|---|---|
| Install identifier | a random Firebase app-instance ID, the Apple vendor identifier (IDFV) | to count installs and sessions without knowing who you are |
| Game events | level started / won / lost, TURBO pressed, input mode, session length, level number, remix cycle | to see where players stop, which levels are too hard, whether features are used |
| Device and app information | iPhone model, iOS version, app version, language, country derived from IP address, screen size | to make the game work on every device we support |
| Crash reports | stack trace, device state at the moment of a crash, app version | to find and fix crashes |
What we do not collect: your name, e-mail, phone number, contacts, photos, precise location, health data, payment information, the advertising identifier (IDFA), or anything typed by you (the game has no text input).
We do not use this data for advertising, do not build a profile of you across other apps or websites, and do not sell it. Google processes it under the Firebase terms and the Google privacy policy. Google may store it on servers outside your country, including in the United States, under Google's standard data-transfer safeguards.
Retention. Event-level analytics data is kept by Firebase for 2 months (our Firebase setting), then deleted; aggregated reports may be kept longer. Crash reports are kept for 90 days.
Stopping collection. The game has no account to sign out of and, in this version, no in-app switch: deleting the app stops all collection immediately, and a new install gets a new Firebase identifier. To have the data already collected removed, see section 5.
3. What we never do
- No advertising networks, no ad tracking, no App Tracking Transparency prompt in this version.
- No third-party log-in, no social features, no chat, no user-generated content.
- No purchases and no payment data in this version. (If a later version adds ads or purchases, this policy and the App Store privacy labels will be updated before that version is released.)
- No data is collected from the App Store product page beyond what Apple itself reports to developers in aggregate (downloads, crashes, retention – with no personal identifiers).
4. Children
Voxel Orbit is a general-audience game and is not directed at children under 13 (or the equivalent age in your country). It is not listed in the App Store "Kids" category. We do not knowingly collect personal data from children; the game never asks for any. If you are a parent or guardian and believe a child's data has reached us through Firebase, e-mail the support address shown on the App Store page with the approximate install date and device and we will delete it.
5. Your rights and choices
Because there is no account, we cannot look up "your" data by name. What you can do:
- See or delete on-device data: delete the app; everything in section 1 is removed.
- Stop analytics: delete the app. Reinstalling creates a fresh, unrelated install identifier.
- Ask us to delete Firebase data: e-mail the support address shown on the App Store page with your iPhone model, the approximate date you installed the game and, if you still have it, the app version. Because the data is keyed by a random identifier we cannot see, we will delete every record matching those details; we will confirm within 30 days.
- EU/EEA, UK, Switzerland (GDPR): the legal basis for analytics and crash reporting is our legitimate interest in maintaining and improving the game; you may object at any time by e-mail or by deleting the app. You can also complain to your local data-protection authority.
- California (CCPA/CPRA): we do not sell or share personal information as those terms are defined there. You may request access or deletion through the e-mail above.
6. Security
Data leaving the device travels over HTTPS. Firebase data is stored on Google's infrastructure with Google's security measures. We keep no separate database of players.
7. Changes
If we change this policy we will update the effective date above and, for material changes, note it in the App Store "What's New" text of the version that introduces them.
8. Contact
Kyro Games – · the support address shown on the App Store page · https://denizozkanart.github.io/kyro-games-site/support.html
Kyro Games